DWC Software
02-24-2005, 02:35 PM
Video games have always had the perception that they are played mainly by kids. This is not the case anymore. The average age of a video game player is 29 years old and for someone buying a video game, it is 36 years old. The video game industry in 2004 passed the movie industry in ability to generate revenue. With how successful the video game industry is doing, and the older demographics that are fueling it, I feel that an adult entertainment video game is bound to catch the eye and money of a large portion of the adult market.
Currently we at DWC Software are working on a demo of a game called BoneTown, which we feel will turn some heads in the video game industry. It will be a free roaming game similar to Grand Theft Auto but instead of focusing on violence, it will focus on making the main character the biggest pimp in BoneTown. It involves the player kicking guys asses in bar fights, getting drunk and eventually picking up and having sex with every girl in BoneTown. After successfully picking up a girl, the player will be able to have sex. In this sex mode the player will be able choose the position they want to be in, the thrusting speed, what they grope and all the other dirty shit they want to say and do while having sex. It will be a unique and mature gaming experience, where the players can live out all the fantasies they have of being rich, famous and desired by women. It will transport them into a world beyond their wildest imagination where the parties never stop and beautiful women are plentiful. It will offer them a chance to experience the life of a Casanova, without ever leaving their room.
The demo we are currently working on will illustrate how the picking up of the women work within the game will work, since that is the big variable. We know that other activities within BoneTown will be fun, such as fighting, gambling, dancing and racing boats; our demo will prove that picking up women can also be fun. We have been working on the idea for close to five years and on the demo for about five months. We feel that BoneTown is at a point where we would like to show it to interested parties. We need investment of around $250,000 to complete the entire game. It will be sold for $50 upon its release, fourteen months after we commence development. We have already acquired a publisher who will handle the packaging, distributing, marketing and world-wide licensing. Upon release of the game, the breakeven point will be nearly reached through world-wide licensing alone. This means that if we sell 75,000 units, greatly under the industry average, we will create roughly $3,000,000 in revenue above the breakeven point. Also within BoneTown there are many opportunities for advertisement within the game for companies, products or people.
If you are interested, we can send you our Business Plan. If not we would greatly appreciate if you passed this along to anyone you know who might be.
Andrew Hall, CEO
DWC Software
www.dwcsoftware.com
hod@dwcsoftware.com
Currently we at DWC Software are working on a demo of a game called BoneTown, which we feel will turn some heads in the video game industry. It will be a free roaming game similar to Grand Theft Auto but instead of focusing on violence, it will focus on making the main character the biggest pimp in BoneTown. It involves the player kicking guys asses in bar fights, getting drunk and eventually picking up and having sex with every girl in BoneTown. After successfully picking up a girl, the player will be able to have sex. In this sex mode the player will be able choose the position they want to be in, the thrusting speed, what they grope and all the other dirty shit they want to say and do while having sex. It will be a unique and mature gaming experience, where the players can live out all the fantasies they have of being rich, famous and desired by women. It will transport them into a world beyond their wildest imagination where the parties never stop and beautiful women are plentiful. It will offer them a chance to experience the life of a Casanova, without ever leaving their room.
The demo we are currently working on will illustrate how the picking up of the women work within the game will work, since that is the big variable. We know that other activities within BoneTown will be fun, such as fighting, gambling, dancing and racing boats; our demo will prove that picking up women can also be fun. We have been working on the idea for close to five years and on the demo for about five months. We feel that BoneTown is at a point where we would like to show it to interested parties. We need investment of around $250,000 to complete the entire game. It will be sold for $50 upon its release, fourteen months after we commence development. We have already acquired a publisher who will handle the packaging, distributing, marketing and world-wide licensing. Upon release of the game, the breakeven point will be nearly reached through world-wide licensing alone. This means that if we sell 75,000 units, greatly under the industry average, we will create roughly $3,000,000 in revenue above the breakeven point. Also within BoneTown there are many opportunities for advertisement within the game for companies, products or people.
If you are interested, we can send you our Business Plan. If not we would greatly appreciate if you passed this along to anyone you know who might be.
Andrew Hall, CEO
DWC Software
www.dwcsoftware.com
hod@dwcsoftware.com